![]() Shootouts are dull, the number of mutants is some kind of trash, I don’t want to do anything closer to the concept of the game, except to run through these aggressive scenery, because. The plot is drawn out, catchy only sometimes, and the main cherry on the cake of this plot is Terribly not logical in terms of plot, and in general the game world game. Terribly not logical in terms of plot, and in general the game world game. Small details like the lighter, compass, watch and gas mask implementation makes you feel like you're there and need to use real gadgets to do your job. Having different endings based not in your decisions but in random events like listening NPCs conversations when the game doesn't teach you about this system is just stupid. No weapon names being shown, so you don't really know what you're picking up, and some weapons are too similar to realize it. You need to realize about the mods by sight in a small draw were you can barely differentiate a silencer from an extended cannon. No stats, or something to compare weapons and know wich one is better. Even worse because some are really immortal and you never know. The monsters are bullet sponges at the point that you doubt if you really can kill them. NPCs can see you from 1 km away, no killing animations. You can't move corpses, the NPCs AI is not well implemented to patrol, search. Most of the game you're in stealth but not so many stealth mechanics were developed, just don't stay in the light feature. The monsters are bullet sponges Super lineal game with a disappointing story and ending. Super lineal game with a disappointing story and ending. Metro: Last Light earned an 8.5/10 score in Strategy Informer's review.Game is **** went into liking it, looks good, plays ok stealth is broken **** but that's par for the course on these types of games then i find out to get the "GOOD" ending you basically have to stealth the whole game so after having played that its **** just **** the light on your wrist is useless if an enemy looks at you they see you thats it even if you are not in their field for vision game is **** went into liking it, looks good, plays ok stealth is broken **** but that's par for the course on these types of games then i find out to get the "GOOD" ending you basically have to stealth the whole game so after having played that its **** just **** the light on your wrist is useless if an enemy looks at you they see you thats it even if you are not in their field for vision or are behind something and whats more i had to redo a part of the game over and over cause i couldn't kill the guards kept losing stealth from guy off screen and the only checkpoint is the start of that area so **** this game if you are going to force me to to stealth no kills to get the good ending you better make that **** work you have no room for **** ups i bought an fps for gods sake … Expand The ‘Developer Pack’, giving creative players some interesting tools with which to explore the world of Metro.The mysterious ‘Tower Pack’, a unique solo challenge to Metro veterans.The ‘Faction Pack’ and the ‘Chronicles Pack’, featuring new, original single player gameplay that expands on the Metro: Last Light universe and story.The pass costs €14.99 / $14.99 / £11.99 / 1200 Microsoft Points, adds n additional weapon, the deadly Abzats, a semi-automatic shotgun rifle, and the following upcoming DLC: Metro: Last Light has shot to #1 in the weekly charts in multiple European territories including Germany, Austria, Switzerland, France, and also in the UK, where publisher Deep Silver recorded their fourth straight week at number 1ĭeep Silver also promoted the game's Season Pass for upcoming DLC.Across all formats worldwide, Metro: Last Light has sold more units in its first week of sale than Metro 2033 managed in 3 months.In the US, Metro: Last Light sold through more boxed units in its first week of sale than Metro 2033 has managed lifetime to date.On Windows® PC, the game more than tripled Metro 2033's worldwide sales over the same opening week period.
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